Wednesday, April 22, 2009
commander of Flash
Monday, March 23, 2009
Post-Spring-Break Weekly Posts
Noplace. Noplace is a Net Art project focussed on notions of Paradise and Utopia, by Marek Walczak and Martin Wattenberg, who work together under the name MW2MW. Wider access to technology and the Internet has allowed a broad spectrum of people the opportunity to articulate and circulate their own experiences, ideas and beliefs.
Synthetic Times - National Art Museum of China. Multi-projection installation of Noplace with touch screen controller.With support from Tate Online’partners BT
Video Vortex - Netherlands Media Art InstituteAlpha version of Noplace installation. http://www.tate.org.uk/intermediaart/noplace.shtm

Mark Amerika Interview. (2007 - 2008)
The name of artist: Immobilité
Mark Amerika remixes personal narrative, philosophical inquiry, spontaneous theories, and cyberpunk fictions that investigate the emergence of digitally constructed identities, fictional personas, narrative mythologies, and collaborative networks.
Immobilité is the first artwork in Amerika’s Foreign Film Series.
http://www.tate.org.uk/intermediaart/mark_amerika.shtm

Ghost Pole Propagator (2007)
The name of artist: Golan Levin
Ghost Pole Propagator captures and replays the 'skeletons' of passersby in its environment, creating a layered and dynamic tapestry that reflects the history and activity of a locale. Presenting a universal communication of presence, attitude and gesture, the stick-figures this artwork generates are compact and expressive means of representing the human form. The format of the work is variable; in other presentations, the project serves as a kind of 'interpretive monitoring station' for nearby pedestrian traffic.
host Pole Propagator (2007: Golan Levin) is an interactive installation originally developed for projection in the 13th century Belsay Hall Castle, in Newcastle, England as part of the Picture House exhibition.
http://www.flong.com/projects/gpp/

CityCollage (2005)
The name of artist: Martin Wattenberg
CityCollage creates a leisurely, painterly image of a single second. Your image is used as a palette that echoes the sampling of the artist’s eye. CityCollage takes your photo and uses it to build a streetscape. You become the raw material for an urban construction. As in a city, your own presence is tangential, one ingredient among many. You may not even see yourself, until a sudden moment of recognition, like spotting a familiar face in a crowd.
Two cameras are trained on two views, one on the street, one in a private space at the installation. Each time movement is detected in the private sphere, a new streetscape is created.
Citycollage was part of the show ‘Urbanisms‘ at the Pace Digital Gallery
http://mw2mw.com/citycollage/
Tuesday, November 4, 2008
A total 6 net art blog posts
Joshua davis.Playstation (2000)
Algorithmic.
Experiments in algorithmic animation and interface.
http://www.joshuadavis.com/
Auriea HarveyMichael Samyn
Skinonskinonskin (1999)
Animation.
Two lovers and one long distance relationship, rendered in words, pictures, and animations.
http://entropy8zuper.org/skinonskinonskin/
Tracey Benson
Bananarama 2000 (1999)
Animation
Bananarama 2000 is part of an ongoing project tiled Big Banana Time Inc. Big Banana Time Inc. is an ongoing site-specific body of work dedicated to exploring the vital role of cultural tourism to the Australian economy. This is achieved by utilizing the vast number of 'Big Things' such as the big pineapple, The Big Banana and the Big cow as the primary subject for this playful look at Australia's cultural condition.
http://www.experimenta.org/gallery/signsoflife/2000.htm

Kurt Baumann (1948)
Artificial ART: Lines (2001)
Chance
ARTficial ART:lines" is a program using random numbers and a "wiggly" line algorithm to generate a practically unlimited stream of organic looking artwork. It is a collection of programs. These program use random numbers and generative art principles to make "art" automatically. There is is often surprising contrast between the simplicity of the algorithms and the complexity of the resulting patterns.
http://www.artificial-art.com/
Jason LewisNine (2001)
collage,flash
Nine is a dynamic poem presenting images from the lives of the artist,constantly shifting them in-and-out of focus, in tension with, and making something of a mockery of, the clean, linear story told by the text which winds through them.
http://www.thethoughtshop.com/research/research.htm

Kurt Baumann b
ARTTificial ART: lines (2001)
Change, Animation, Software, Java, Artificial intelligence
Lines " is a program using random numbers and a "wiggly" line algorithm to generate a practically unlimited stream of organic looking artwork.
http://www.artware-software.com/artificial-art/lines.html
